Why we develop for the iPhone or “Swing where the ball will be”

November 26, 2008

This is the top story on Techmeme. 

When the pitcher releases the ball a batter has to decide where they will swing. If they wait too long the ball will be in the catcher’s mitt before they decide. The same logic is why we are developing for the iPhone. Today in the NY Times David Pogue reviews the Blackberry Storm: “BlackBerry Storm Downgraded to a Depression”

Maybe R.I.M. is just overextended. After all, it has just introduced three major new phones — Flip, Bold, Storm — in two months, each with a different software edition. Quality-control problems are bound to result; the iPhone 3G went through something similar.

Web rumor has it that a bug-fix software update is in the works. Until then, maybe Storm isn’t such a bad name for this phone. After all — it’s dark, sodden and unpredictable.

In learning about development for the Blackbery platforms, we have to create a build for each phone and each network. As a developer, I just can’t afford it. Most of my customers right now have Blackberries. I think that in the next year or two they will have an iPhone. I am already hearing word that a few senior executives are asking the IT departments to check it out. We should be one of the first “Real” Enterprise developers who have a native iPhone application.  We can do so much more in Objective C than the flavor of Java that runs on the Blackberry. And yes I know how powerful Java is. I also know how hard it is to develop for it.

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